Jun 19, 2009, 02:07 AM // 02:07
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#21
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Lion's Arch Merchant
Join Date: Feb 2008
Guild: Looking For TA Guild!
Profession: W/
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Time to ride the paragon express! at least for PvE anyway
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Jun 19, 2009, 02:09 AM // 02:09
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#22
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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Signet of Spirits is beautiful.
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Jun 19, 2009, 02:09 AM // 02:09
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#23
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Wilds Pathfinder
Join Date: Apr 2008
Location: Fantasy Island
Guild: [Qtie]
Profession: R/Mo
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As part of the update we are supposed to get Tourney reward pts.. well some ppl got them and some did not again >.<
IDK this is just getting routine. Well Im hosting a Arena Tourney and we were supposed to use the keys we get on our accounts as the reward but.. its been delayed a week and now idk how much longer >.>
Please cant this be done better?
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Jun 19, 2009, 02:10 AM // 02:10
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#24
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Frost Gate Guardian
Join Date: Oct 2007
Profession: E/
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Well, it looks like you can't really get by without Frozen Soil in the Desolation, now. <- In before the whining.
AI fixes are awesome. I don't understand the point of Signet of Creation with the faster casting spirits. Rits got their Togo PvE skill. =p
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Jun 19, 2009, 02:12 AM // 02:12
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#25
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Frost Gate Guardian
Join Date: Sep 2008
Location: Behind You
Guild: [RoaR]
Profession: D/
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Too late tonight but first thing tommorow my new Ritualist is being made,Thanks for the great update guys,i have never even considered playing as a Rit or Para before tonight,
but it looks like this update changes that sad state of affairs :P
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Jun 19, 2009, 02:14 AM // 02:14
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#26
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Dev Updates
Runs, Solo Farming, and Speed Clears
Players have long asked for our viewpoint on these ways of playing through content. For the most part, we think these are acceptable ways of playing Guild Wars but may occasionally take steps to increase their difficulty or even block a particular build. For instance, when it comes to Shadow Form, there is little concern about solo farming in most places; however, the speed clears of our most difficult content have become fast enough to warrant a more watchful eye. Over the coming months we will monitor these areas and, starting with Cry of Pain, make adjustments where necessary.
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Good to know that you're ready to take steps against these speed clear builds that have been running rampant. Unfortunately, I think you are a little too late at this, since these have only been going on for almost a year now.
The Z-Coin boost for the PvE tasks is appreciated, and ought to make buying those more expensive packs a little easier. Looks like nothing but nerfs for the PvP community, unless you consider all those skill changes and Spawning Power to necessarily be "buffs". Rits should be a little happier in PvE, but I don't see how you've done anything for helping out Paragons in PvE when you didn't touch "SY!". Best you're gonna see in changes I think will be some one or two new skills on the Imbagon bar.
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Jun 19, 2009, 02:14 AM // 02:14
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#27
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Krytan Explorer
Join Date: Jul 2006
Profession: W/Me
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Quote:
Originally Posted by angelsarc
Well, it looks like you can't really get by without Frozen Soil in the Desolation, now. <- In before the whining.
AI fixes are awesome. I don't understand the point of Signet of Creation with the faster casting spirits. Rits got their Togo PvE skill. =p
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That was my first thought as well. Vanquishing that will be pretty entertaining I think...
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Jun 19, 2009, 02:14 AM // 02:14
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#28
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Frost Gate Guardian
Join Date: Aug 2007
Location: The Great State of Denial
Profession: W/Mo
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Looks like my Rit and Paragon will see some action soon.
As soon as I replace the bad RAM in my pc, that is...
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Jun 19, 2009, 02:14 AM // 02:14
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#29
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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Quote:
Originally Posted by angelsarc
Well, it looks like you can't really get by without Frozen Soil in the Desolation, now. <- In before the whining.
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I was just thinking about that. "We shall return" is now an AOE rez, and interrupting Signet of Return isn't going to do much now that it's down to a 5 second recharge. The paragons in that zone have both skills.
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Jun 19, 2009, 02:15 AM // 02:15
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#30
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Desert Nomad
Join Date: May 2006
Profession: A/
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Whoa, super spirit spam buff for pve only. makes me want to make a rit
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Jun 19, 2009, 02:15 AM // 02:15
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#31
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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Ritualists get a nice PvE buff.
RoJ is still going to dominate JQ.
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Jun 19, 2009, 02:15 AM // 02:15
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#32
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
Vampirism: decreased casting time to .75 seconds; increased spirit level to 4..14.
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Am I the only person happy about this? I missed using Vampirism on my Ranger.
Now to bring this up: Is the Norn Fighting Tournament TOO easy now thanks to the Ritualist Explosion?
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Jun 19, 2009, 02:16 AM // 02:16
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#33
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Very happy. Plus the "leaked" notes I heard from somebody are accurate.
VoR mesmers can't/shouldn't stack backfire with VoR anymore.
CoP mesmers are now less effective and HM NPCs will scatter from RoJ, essentially killing SCs for now (hooray!). Can't wait to see the QQ from talentless scrubs who can't beat HM UW/FoW without gimmicks.
PS sins can still use their chain, but can't spam PS for extra pressure.
And ether prism eles nerfed (before I got a chance to try em though :-( )
Edit: And boost to z-quests is awesome, especially for the RA one. Although you couldn't have done that BEFORE I did all the Thinak Orchard missions. That was the easiest 70 zoins per character ever. I can't imagine how many that will award the next time around. This plus Warhammer Online 1.3 Land of the Dead and [Prototype] make me a happy camper in video game land this week.
Last edited by HawkofStorms; Jun 19, 2009 at 02:19 AM // 02:19..
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Jun 19, 2009, 02:16 AM // 02:16
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#34
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Academy Page
Join Date: Oct 2008
Guild: happy guild moor [hgm]
Profession: E/
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so the week late update was cause of problem with the tourney house but yet a lot of people did not get any points what so ever and some got points on some accounts and none on others with same picks wth happen or is going on
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Jun 19, 2009, 02:17 AM // 02:17
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#35
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Illusion of skillz [Iz]
Profession: W/E
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Nice Fixes <3 but i did not get my points on one account
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Jun 19, 2009, 02:17 AM // 02:17
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#36
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Shame they didn't fix RoJ, or SF, or Mind Blast, or any of those skills that people have been posting about.
Oh wait, Rit buff, that's totally a good enough distraction right guys?
__________________
I came when I heard you'd beaten the ELITE FOUR.
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Jun 19, 2009, 02:17 AM // 02:17
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#37
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Great, I can still run my secondary account everywhere with my perma . And my main on my secondary account (rit) just got a hell of a boost in PvE play. I'm a very happy player!
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Jun 19, 2009, 02:18 AM // 02:18
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#38
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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Wow interesting update
I especially love the part where I don't get any reward points even though I should.
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Jun 19, 2009, 02:18 AM // 02:18
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#39
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ArenaNet
Join Date: Apr 2008
Profession: Me/
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Quote:
Originally Posted by wire dawg
so the week late update was cause of problem with the tourney house but yet a lot of people did not get any points what so ever and some got points on some accounts and none on others with same picks wth happen or is going on
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We're currently looking into the issue with the points.
__________________
Regina Buenaobra
Community Manager
ArenaNet, Inc.
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Jun 19, 2009, 02:19 AM // 02:19
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#40
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Frost Gate Guardian
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Why nerf CoP and VoR for pve...? Those were really the only two viable mesmer pve skills out there, and now they can't be used together, and CoP is pretty much smiter boon'd.
I knew RoJ would be nerfed but i really wanted SHADOW FORM nerfed... Kind of dissapointed.
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